These will serve as cannon fodder in case the Nalfeshnee gets to attack something. While your main damage dealers are killing the Vrock, use the support characters to summon any creatures they can. Kill the Vrock before it gets the chance to do so. If your characters fail their saving throws, it will stun them temporarily, buying the time for the Nalfeshnee to buff up and stun everyone forever. Use the tactical pause to queue up each round of the buffs to avoid losing precious time on them.Īfter that, you should zerg the Vrock first. With the tips from the strategy part of this guide, it's pretty straightforward - first, use all of the buffs that are available before you enter the fight. Keep in mind that the Fighter needs special weapon training in order to extend the benefits of Outflank to allies. If you have a Cavalier or Fighter in your party, the character can bestow this feat on all allies who don't have it and stacking melee units against the Nalfeshnee can have a better chance of penetrating its defences. Teamwork feats work well too, especially Outflank. Any type of Smite you have on hand is of great help too. Using Evil Eye might be a bit tedious since Nalfeshnee will most likely succeed in all the saving throws, meaning you have to recast the Hex each round but dropping its AC is well worth the inconvenience. Bane and Evil Eye (AC) are particularly good. The Nalfeshnee will also keep buffing itself so throw a spanner in its worth by debuffing the thing. Instrument of Freedom, the ability your main character gets from the Azata Mythic Path, can be used in a similar way and it will help against Vrock and Nalfeshnee's debilitating effects. Single target buffs are extremely potent too - Magic Weapon and preferably Greater Magic Weapon will increase the target character's Attack score, giving you a better chance to go through the demon's high AC. Bless, Prayer and Haste are the best AoE buffs you can count on. If you want to keep your party intact, you will need to rely on the oldest trick in the Pathfinder book - buff up to your eyeballs. To counter this, you can sacrifice one character - make it provoke the demon into stacking the Nimbus but the party member's fate is sealed at that point - chances of them surviving are slim to none. When your time runs out, it will have used Unholy Nimbus three times and your entire party is stunned for a month, at which point it will just pick them off. In the case of Nalfeshnee, it doesn't exactly enrage to deal obscene amounts of damage. In other words, this is a DPS race, much like the ones seen in WoW raids - you either kill the creature before it enrages or you get wiped. Still, they will miss the creature a lot and crowd control is bound to overwhelm them after a fairly short period of time. Lab Nalfeshnee strategyĪssuming you reached this part of WotR without having to savescum at every corner, it's safe to guess you have a somewhat competent party. The worst part is you don't even know what happened or how to overcome it. All of this can prove overwhelming and you are probably going to end up with Death's Door on several characters, lose them or get your entire party wiped as a result. Nalfeshnee's in Areelu's lab is more annoying than usual for a few reasons - it's hard to hit, the battle happens in a tight space and it has a Vrock friend nearby. If you are looking for general tips about the Nalfeshnee, we should warn you that the guide might contain some spoilers in the text below. After venturing into a certain lab upon acquiring the Azata Mythic Path, your opinion about this demon may change from irrelevant to incredibly annoying. May have thrown a Nalfeshnee at you before but it's possible you beat it with relative ease and didn't pay much attention to this particular enemy.
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